[Products]

Available Software

NfDesign :
  • 3DCG/Modeler
  • Please refer to the page, 3DCGModeler for further information.

NfDesignCS :
  • Generating Supports, Cross-section Images and Simulation for Rapid Prototyping Systems
  • Please refer to the page, NfDesignCS for further information.

VoxelFromImages:
  • Continuous sliced images by a CT scanner etc are changed to STL data through voxel data.
  • Please refer to the page, Sliced Images to STL for an example of processing.

3DChain :
SimpPS :
  • Thinning out 3D Points
  • Please refer to the page, Thinning out Points for further information.

EdgePS :
  • Edge Detection
  • Please refer to the page, Edge Detection for further information.

CNT:
  • This is a dedicated program calculating narrow interval contours from broad interval one. Using together with NfDesign makes it possible to process geographic features widely.
  • Please refer here for further information.

Plug-in modules for NfDesign are as follows;

(a) :Find polyline contours on a section of point-clouds
  • Define section planes of point-clouds, find points on the plane and change points to polyline
  • Repeated sections are defined.

(b) :Connect points in point-clouds

  • Points are connected each other.
  • Connecting threshold can be defined.
(c) :Point-clouds with RGB and intensity can be accessed.
  • NfDesign can read and display point-clouds with RGB and intensity.
(d) :Points without overhang are connected with triangles.
  • Other than 3DChain , this program connects 3D points without overhanging in Z direction.
(e) Intesection 1 :
  • Finding intersection lines when slicing triangles repeatedly with X-Y, Y-Z or Z-X plane.
    Repeated time/interval and stating position can be defined.
(f) Intersection 2 :
  • Finding intersection lines when cutting triangles with a plane defined by 2 positions on the triangles and viewpoint.
    Length data can be output into csv file.
    This is suitabler for interactive operation.
(g) Intersection by Polyline(s) :
  • Finding intersection lines when cutting triangles with plane(s) generated by moving polyline (s) in Z direction.
(h) Mesh-points Generation :
  • Generating mesh points on 2 and a half triangles.
    Meshes are defined by X, Y interval and starting position.
    These mesh-points can be changed to triangles by (d) :Points without overhang are connected with triangles.
(i) Generating Level Points from Digital Elevation Map :
  • Generating level points from Digital Elevation Map issued by National Geographical Research Institute.
    (d) :Points without overhang are connected with triangles. can be used to change points into triangles.
(j) Generating Lateral Lines from Longitudinal Polyline :
  • Generating 2/3D lateral lines from 2/3D longitudinal polyline. Usually generates lateral lines on 2D polyline. If 3D lines are needed, (g) :Intersection by polyline is applicable.
(k) Converting 3D Polylines to 2D Drawing Data :
  • After projecting 3D polyline on X-Y plane, moving projected data as the line from start to end is parallel to X axis. This function is useful when the user only accepts 2D drawings.
(l) Classifying Triangles on each Inclination :
  • Classifying triangles on each inclination and sorting them by inclination range.
(m) Mapping Photo on Objects by Perspective View Method :
  • After setting camera position, vertical and horizontal angles of photo, and capturing direction, this program makes the photo mapped on the objects.


Available Software after Customizing

Showing color map

  • Showing color map on the triangle-mesh which is the connection of measured points referring to the distance of each measured point between point and the nearest curved surface or triangle face

Detecting edge points of measured points referring to the nearest curved surface or triangle face

Generation of 3D Objects from DICOM Files and Simulation

Direct mesh generation from 3D contours

Converting measured data (vertical and horizontal angles, slant ranges) to 3D coordinates

Calculating detail contours between 3D contours

Calculating soil volume by average-cross-section method

Calculating soil volume by mesh-method

Data Processing System for Ruins

Collective conversion from wireframes consisting of spatial arcs and lines to polygons